Roadmap
Where Satalitte is going
Satalitte is built in the open. Here is what already works, what is being built right now, and what is queued behind it.
Now
Text annotations
Callouts and timings written directly on the map.
Spawn barriers on every map
Barrier and orb positions are placed by hand and checked against the floor plan. Twelve maps have them; a few are still being corrected.
Next
Collections
Group saved boards by opponent or scrim block. Maps already group themselves.
Image upload
Drop screenshots and lineup references onto the board.
Agent filters & favourites
Pull up your team's pool without scrolling the whole roster.
Done
Live sessions
Open a room, share the code, and everyone plans on the same board with their own cursor on it.
Cloud saving
Name a board and save it. Your library keeps everything map by map, on any machine you sign in on.
Rounds
Up to ten steps in one strategy, and your pieces walk between them so you can see when people arrive, not just where.
Tactical board
Draw, arrow, circle, rectangle, vision cone, lineup and map pins.
All 29 agents, 117 abilities
Utility drawn at the size it actually covers, scaled per map from Riot's own data.
13 maps, drawn top-down
300 callouts, and reference layers for ult orbs and spawn barriers.
Attack & defence sides
The board turns so your own spawn is at the bottom.
Guided tour
A first visit walks through the five controls that matter.
Map colour themes
Undo, redo and history
PNG export
Accounts and profiles
Missing something you need? The fastest way to influence this list is to say so in Discord.