Roadmap

Where Satalitte is going

Satalitte is built in the open. Here is what already works, what is being built right now, and what is queued behind it.

In progress

Now

  • Text annotations

    Callouts and timings written directly on the map.

  • Spawn barriers on every map

    Barrier and orb positions are placed by hand and checked against the floor plan. Twelve maps have them; a few are still being corrected.

Planned

Next

  • Collections

    Group saved boards by opponent or scrim block. Maps already group themselves.

  • Image upload

    Drop screenshots and lineup references onto the board.

  • Agent filters & favourites

    Pull up your team's pool without scrolling the whole roster.

Shipped

Done

  • Live sessions

    Open a room, share the code, and everyone plans on the same board with their own cursor on it.

  • Cloud saving

    Name a board and save it. Your library keeps everything map by map, on any machine you sign in on.

  • Rounds

    Up to ten steps in one strategy, and your pieces walk between them so you can see when people arrive, not just where.

  • Tactical board

    Draw, arrow, circle, rectangle, vision cone, lineup and map pins.

  • All 29 agents, 117 abilities

    Utility drawn at the size it actually covers, scaled per map from Riot's own data.

  • 13 maps, drawn top-down

    300 callouts, and reference layers for ult orbs and spawn barriers.

  • Attack & defence sides

    The board turns so your own spawn is at the bottom.

  • Guided tour

    A first visit walks through the five controls that matter.

  • Map colour themes

  • Undo, redo and history

  • PNG export

  • Accounts and profiles

Missing something you need? The fastest way to influence this list is to say so in Discord.